Ross McCafferty
Ross McCafferty
3D Artist - Dovetail Games
Stirling, Scotland, United Kingdom

Summary

Hi, I'm a 3D Artist at Dovetail Games in Stirling, Scotland. I graduated with a First Class Honours in Computer Animation in 2010 and have had various roles as a 3D Artist since.

Currently, I'm working on Train Sim World, a simulation game developed using Unreal Engine 4. I'm responsible for producing a variety of assets in the game from small background props to large train stations that fully encompass the player. Using real world reference images, I accurately recreate a diverse collection of buildings and objects on a daily basis following a PBR workflow.

I am always interested in taking on new challenges so please have a look at my portfolio and contact me if you think I could bring something positive to your team!

Resume PDF

View

Skills

3D ModelingEnvironment ModelingPhotographyPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Blender
Blender
Quixel Suite
Quixel Suite
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Lightroom
Lightroom
Illustrator
Illustrator
Premiere
Premiere
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Maya
Maya

Productions

  • Gwe
    • Video Game
      Train Sim World®: Great Western Express
    • Year
      2017
    • Role
      3D Artist
    • Company
      Dovetail Games
  • Train sim world csx engl58ef4db7c87d7
    • Video Game
      Train Sim World®: CSX Heavy Haul
    • Year
      2017
    • Role
      3D Artist
    • Company
      Dovetail Games

Experience

  • 3D Artist at Dovetail Games
    Stirling, United Kingdom
    May 2015 - Present